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Another quality of life improvement you could do is to add coyote time. Maybe you simply didn't have time idk.

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Damn, see you implemented some quality of life update with that imput buffer, and having a more forgiving jump height. Maybe the concept of this game is not as intresting as the previous one, but you focused on making teh movement feel better, you went one step at a time and took the time to solve problems that may not be as appealing as trying out new ideas but that are actually more important. very good job.
Also, didn't your previous game was like from like a week ago? Damn thats some good pace.